#in a list... it just works
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clumsypuppy · 1 year ago
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DO YOU HAVE A FAVORITE NUMBER???? mine is eleven:)
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beholdthemem · 4 months ago
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My fellow bitches under 5'5. Whatever the money, do not take a job working at a middle school. A fellow adult tried to put me in detention last month and would NOT give up until I showed her my badge proving Yes, The School Hired Me To Work Here. It's not meant for people our height.
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egophiliac · 2 months ago
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idia was an absolute treasure this update. you agree.
Idia really went "time for me to be a hero! but in, like, a super meta way" and if that isn't incredibly in-character then what is.
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and of course we can't forget
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I kinda hope he and Riddle get to do another game jam again sometime! it's nice to see them get along! and now they have, inexplicably...shared skills and interests???
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mulders-too-large-shirt · 2 months ago
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scully is truly one of the characters most near and dear to my heart.
she's a navy brat. a middle child to a distant father. a genius. she rewrote einstein at age 23. she is a doctor and a scientist and she's wrestled with god, but never stopped wearing the cross necklace from her mother. she's jealous and territorial. she likes rules and still breaks them with regularity.
she will not discuss her emotions unless it's under 50 layers of metaphor, but she also cannot hide her feelings, so she sits there, visibly moody. she is a terrible liar. she falls asleep easily. she can and will kill someone, but she's such a good shot that she usually doesn't need to- she can put a bullet right in your collarbone and call an ambulance instead.
she spouts disconcerting facts about bugs and decomposition and genetics and saints without blinking. she once autopsied a guy and then ordered his last meal for dinner. she can cure alien viruses. she wants the real cream cheese on her bagel and something sweet to drink. how could you not love her.
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rosieofcorona · 5 months ago
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if i'm not DISGUSTINGLY in love with at least one (1) of the characters in any given piece of media it is not for me. if i have no one to crawl and weep for? can't get into it. if there is not one single character that makes me want to bash my head through a wall and then write ten thousand (fictional or academic) words about them then what is the point. respectfully
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lets-steal-an-archive · 3 months ago
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Screenplays (so far):
Sergeant Rutledge (1960)
In the Heat of the Night (1967)
Sweet Sweetback's Baadasssss Song (1971)
Shaft (1971)
Blacula (1972)
Cooley High (1975)
Car Wash (1976)
The Color Purple (1985)
She's Gotta Have It (1986)
Disorderlies (1987)
Coming to America (1988)
School Daze (1988)
Do the Right Thing (1989)
Harlem Nights (1989)
House Party (1990)
Mo' Better Blues (1990)
To Sleep With Anger (1990)
Boyz n the Hood (1991)
The Five Heartbeats (1991)
House Party II (1991)
Jungle Fever (1991)
New Jack City (1991)
Boomerang (1992)
Candyman (1992)
Malcolm X (1992)
Sister Act (1992)
Menace II Society (1993)
Poetic Justice (1993)
What's Love Got to Do With It (1993)
Blankman (1994)
CB4 (1994)
Crooklyn (1994)
Jason's Lyric (1994)
Low Down Dirty Shame (1994)
Bad Boys (1995)
Clockers (1995)
Dead Presidents (1995)
Devil in a Blue Dress (1995)
Friday (1995)
Higher Learning (1995)
Tales From the Crypt: Demon Knight (1995)
Vampire in Brooklyn (1995)
Waiting to Exhale (1995)
Get on the Bus (1996)
Girl 6 (1996)
Set It Off (1996)
The Nutty Professor (1996)
A Thin Line Between Love and Hate (1996)
The Preacher's Wife (1996)
The Watermelon Woman (1996)
B.A.P.S. (1997)
Booty Call (1997)
Eve's Bayou (1997)
Love Jones (1997)
Miss Evers' Boys (1997)
Soul Food (1997)
Belly (1998)
Beloved (1998)
He Got Game (1998)
How Stella Got Her Groove Back (1998)
Players' Club (1998)
Slam (1998)
The Best Man (1999)
Life (1999)
Love & Basketball (2000)
Baby Boy (2001)
Training Day (2001)
25th Hour (2002)
Barbershop (2002)
Brother to Brother (2004)
D.E.B.S. (2004)
Beauty Shop (2005)
Inside Man (2006)
I Think I Love My Wife (2007)
Notorious (2009)
Precious (2009)
The Book of Eli (2010)
For Colored Girls (2010)
Pariah (2011)
Middle of Nowhere (2012)
Sparkle (2012)
12 Years a Slave (2013)
Belle (2013)
Dear White People (2014)
Fruitvale Station (2014)
Selma (2014)
Bessie (2015)
Creed (2015)
Dope (2015)
Miles Ahead (2015)
Straight Outta Compton (2015)
Birth of a Nation (2016)
Fences (2016)
Hidden Figures (2016)
Moonlight (2016)
Detroit (2017)
Get Out (2017)
Girls Trip (2017)
Mudbound (2017)
BlacKkKlansman (2018)
Black Panther (2018)
Creed II (2018)
The First Purge (2018)
The Hate U Give (2018)
If Beale Street Could Talk (2018)
Sorry to Bother You (2018)
Spider-Man: Into the Spider-Verse (2018)
Widows (2018)
Harriet (2019)
Queen & Slim (2019)
Us (2019)
Da 5 Bloods (2020)
The Forty-Year-Old Version (2020)
His House (2020)
Ma Rainey's Black Bottom (2020)
One Night In Miami (2020)
Small Axe: Mangrove (2020)
Sylvie's Love (2020)
Candyman (2021)
Judas and the Black Messiah (2021)
The Harder They Fall (2021)
King Richard (2021)
Passing (2021)
The United States vs. Billie Holiday (2021)
Zola (2021)
Black Panther: Wakanda Forever (2022)
Master (2022)
Nanny (2022)
Nope (2022)
Till (2022)
The Woman King (2022)
American Fiction (2023)
The Color Purple (2023)
Creed III (2023)
Origin (2023)
Rustin (2023)
Rye Lane (2023)
Spider-Man: Across the Spider-Verse (2023)
They Cloned Tyrone (2023)
Nickel Boys (2024)
The Piano Lesson (2024)
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ryin-silverfish · 1 year ago
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A Guide to the Chinese Underworld (and what it isn't)
As many FSYY and fox posts as there were on my blog, I am actually a huge fan of the Chinese Underworld mythos. Mostly because I was once a morbid little kid that loved reading about the excavations of ancient tombs, and found the statues depicting hellish torture in the Haw Par Villa "super cool".
Apart from the aesthetics, the history of its evolution is also fascinating. Most of us, Chinese or not, only know the most popular version of the Underworld——the "Ten Kings" system, yet that isn't always the case. So today, I'll start off with a short summary of that.
In pre-Qin era, there was already this generic idea of a "Realm of the Dead" called the Yellow Spring, Youdu, or Youming, but we know very little about it.
Then, in the Han dynasty, two ideas start to emerge: 1) the Underworld is a bureaucracy, 2) the God of Mt. Tai ruled over the dead.
This early bureaucracy might not function as an agent of punishment; the main focus was on keeping the dead segregated from the living so they wouldn't bring diseases and misfortune to the latter, as well as using those ghosts to enforce collective punishments upon people for their lineage's wrongdoings while they were still alive.
Post-Han, after Buddhism entered China and took root, its idea of karmic punishments and reincarnation and the figure of King Yama was merged with folk and Daoist ideas of the Underworld bureaucracy, and, came Tang dynasty, resulted in the "Ten Kings" system that first appeared in Dunhuang manuscripts.
It was very rudimentary and far from well-established, as seen in Tang legends, with some adopting the Ten Kings system, some sticking to the Lord of Mt. Tai and some favoring King Yama, and overall little agreements on who's in charge of the Underworld.
But the "Ten Kings" system would become the mainstream version from then onwards, used in Ming vernacular novels and made even more popular by folk religion scrolls like the Jade Records (Yuli Baochao).
As such, most points in the following sections will be based on the fully matured "Ten Kings" system of the Underworld, as seen in the Jade Records and JTTW.
What happens when you die?
(This is a fictionalized walkthrough of the posthumous fate of souls under the "Ten Kings" system. I try to stick to the very broad progression outlined in the Jade Records, but many creative liberties are taken on the details.)
Let's say there's a guy named Xiao Ming, and he had just died of a heart attack. Bummers. What now?
Well, the first thing he saw would be the ghost cops.
There isn't really an unanimous agreement on who these ghost cops are: they may be a pair of ghosts in white and black robes, wearing tall hats (Heibai Wuchang), they may have the heads of farm animals (Ox-Head and Horse-Face), or they can just be generic ghost bureaucrats. For convenience's sake, let's say it was the first scenario.
"Who are you guys and where are you taking me?"
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"Glad you asked!" The taller ghost cop, being the cheerful one of the pair, replied. It wasn't very reassuring, considering that his tongue was dangling out of his mouth way further than it should. "I'm the White Impermanence, my sour-looking colleague here is the Black Impermanence, and we are taking you to the City God's office."
This City God, a.k.a. Chenghuang, is just like how it sounds: the divine guardian of a city, who also pulls double duty as the head of the local Dead People Customs Office. They are usually virtuous officials deified posthumously, and in JTTW, they fall under the category of "Ghostly immortals", together with the Earth Gods a.k.a. Tudi.
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So Xiao Ming went with the two ghost cops——not like he had much of a choice, made his way through the long queue at the City God's office, and was now standing in front of a gruff old magistrate in traditional robes.
"Name?"
"Wang Xiao Ming."
"Age and birth dates?"
"21, April 16 2003…"
After he was done asking questions, the City God flipped through his ledger, then picked up a brush, ticked off Xiao Ming's name, and told him to go get his pass in the next room. More waiting in a queue. Wonderful.
"I never heard anything about needing a pass to get to the Underworld," the girl in front of Xiao Ming asked the ghost cops, who were standing guard nearby. "Is this a new policy or something?"
"Yeah. In the old days, we'd just drag y'all straight to the Ghost Gate." The ghost cop in black said, then muttered to himself, "Fuckin' paperworks and overpopulation, man…"
(This "Dead People Passport" thing was popularized in the middle-to-late Ming dynasty, as shown by the discovery of such documents inside tombs in southern China. )
(It might have evolved from similar passes to the Western Pure Land in lay Buddhism that recorded their acts of merits. Which, in turn, might be traced back to the "Dead People Belongings List" of Han dynasty, to be shown to Underworld bureaucrats so that no one would take away the dead's private property down there or something.)
Anyways, after he received his pass, Xiao Ming departed together with the rest of the bunch, to be led to the Ghost Gate. It was like the world's most depressing tourist group, where instead of tour guides, you got two ghost cops in funny hats, and the only scenery in sight was the desolation of the Yellow Spring Road.
They weren't the only travellers on the road, though. Xiao Ming noticed other groups moving in the far distance, behind the fog and the flickering ghostfire, led by similar figures in black and white.
It made a lot of sense; realistically, there was no way two ghost cops could fetch hundreds of thousands of dead people all by themselves.
(SEA Tang-ki mediums believed there were multiple Tua Di Ya Peks——Hokkien name for the Black and White Impermanences, working for different Underworld Courts.)
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At last, the Ghost Gate stood in front of Xiao Ming, guarded by two towering figures. Normally, they'd be Ox-Head and Horse-Face, like what you see at Haw Par Villa's Underworld entrance.
However, older Han dynasty works like Wang Chong's 论衡·订鬼 also mentioned two gods, Shenshu and Yulei, as guardians of the Ghost Gate, who would use reed ropes to capture malicious ghosts and feed them to tigers, making them possibly the earliest incarnation of "Gate Gods".
So here, they were what Xiao Ming sees, standing side by side like proper doormen, silently watching herds of ghosts being funneled through the entrance.
The place was more crowded than a train station during the CNY Spring Rush; the ghost cops had already said their quick goodbye and left to fetch the next group of dead people, leaving the resident officials of the Underworld proper to maintain order and quell any would-be riots.
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Now you started seeing the Ox-Head and Horse-Face guys, poking at unruly ghosts with their pitchforks and dragging away the violent ones in chains. Among their ranks were other monstrous beings, blue-faced yakshas and imps, but also regular dead humans who look 100% done with their jobs, like the lady who stamped Xiao Ming's pass when it was finally his turn.
After this point, Xiao Ming had entered the Underworld proper, and his next destination would be the First Court, led by King Qin'guang. Here, his fate should be decided by what is revealed in the King's magical mirror.
If Xiao Ming was a good guy, or someone who had done an equal amount of good and bad things in life, he'd be sent straight to the Tenth Court for reincarnation. However, if the mirror, while replaying his life events, had displayed more evil deeds than good ones, he'd be sent to one of the 2nd-9th Courts for judgment and then punished inside the Eighteen Hells.
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Each of the Ten Kings was also assisted by ghostly judges. Many of them were righteous and just officials in life who had been recruited into the Ten Courts posthumously——Cui Jue from JTTW is one such example, while others were living people working part-time for the Underworld, like how Wei Zheng, Taizong's minister, works part-time for the Celestial Bureaucracy in JTTW.
We decide to be nice to Xiao Ming, so, after reliving some embarrassing childhood incidents and cringy teenage phases in front of a bunch of dead bureaucrats, he was found innocent and sent to the Tenth Court.
The queue here was almost as long as the First Court's, stretching on and on alongside of the banks of the Nai River. King of the Turning Wheel made his judgment without even lifting his head when it was Xiao Ming's turn:
"Path of Humans, male, healthy in body and mind, ordinary family. Next!"
Exiting the Tenth Court building, Xiao Ming saw the Terrace of Forgetfulness, standing tall before six bridges, made of gold, silver, jade, stone, wood, and…some unidentified material. Before he could get a good look at them and the little dots moving across those bridges, he was hurried into the Terrace by the ghostly officials.
Now, both JTTW and the Jade Records mention multiple bridges across the Nai River. In the former, there is 3, and the latter, 6. The bridges made of precious materials are for people who will reincarnate into better lives, as the wealthy, the fortunate, and the divine, while the Naihe Bridge is either the common option or the terribad shitty option.
However, the Naihe Bridge proved to be so iconic, it became THE bridge you walk across to reincarnate in popular legends.
Anyways, back to Xiao Ming. He found himself standing in a giant soup kitchen of sorts, with an old lady at the counter, scooping soup out of her steaming pot and into one cup after another.
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This is Mengpo, the amnesia soup granny; according to the Jade Records, she was born in the Western Han era, and a pious cultivator who thought of neither the past nor the future, only knowing that her surname was Meng.
Made into an Underworld god by the Jade Emperor, she cooks a soup of five flavors that will wipe the memory of the dead, making sure they do not remember any of their past lives once they reincarnate.
It tastes awful. Like what you get after pouring corn syrup, coffee, chilli sauce, lemon juice and seawater into the same cup.
Such was Xiao Ming's last thought, as he gulped down the soup, and then he knew no more.
Things you should know about the Chinese Underworld:
1. It's not the Christian Hell.
Rather, the Chinese Underworld functions somewhat like the Purgatory, in that there are a lot of torment, but the torment's not eternal, however long the duration may be. Once you finish your sentence, you get reincarnated as something else, though that "something else" is not a guaranteed good birth.
Other people can also speed up the process via transferring of merits: hiring a priest/monk to chant sutras and perform rituals, for example, or performing good deeds in life in dedication to the dead, or they can pray to a Daoist/Buddhist deity to save their loved ones from a dreadful fate.
Interestingly enough, a thesis paper I read mentions that, whereas Buddhist salvation from the Hells was based on transference of merits——you give monks offerings and pay them to chant sutras, so they can cancel out the sinners' bad karma with good ones, Daoist ideas of salvation tend to involve the priest going down there, sorting it out with the Underworld officials, and taking the dead out of the Hells themselves.
(The paper also stops at the Northern-Southern and Tang dynasties, so the above is likely period-specific.)
2. Nor is it run by evil demons.
Underworld officials are not nice guys and look pretty monstrous and torture the sinful dead, but they are not the embodiment of evil. Rather, the faction as a whole is what I'd call Lawful Neutral, who function on this "An Eye for An Eye" logic, where every harm the sinner caused in life must be returned to them, in order for their karmic debts to be cleansed and move on to their next life.
They can absolutely be corrupt and incompetent and take bribes——Tang dynasty Zhiguai tales and Qing folklore compendiums featured plenty of such cases, but that's a very mundane and human kind of evil, not a cosmic/innate one.
This is just my personal opinion, but if you want to do an "evil" Chinese Underworld? It should be a very bureaucratic evil, whose leaders are bootlickers to the higher-ups, slavedrivers to their rank-and-file workers, and bullies who abuse their power over regular dead people.
Not, y'know, Satan and his infernal legions or conspiring Cthulu cultists.
3. The Ten Kings are not Hades.
Make no mistake, they still have a lot of power over your average dead mortal. But in the grand scheme of things? They are the backwater department of the pantheon, who only show up in JTTW to get pushed around and revive the occasional dead people.
When Taizong made his trip to the Underworld, the Ten Kings greeted him as equals——kings of ghosts to the king of the living. If they see themselves as equal in status to a mortal emperor, then, like any mortal emperors, they are subordinate to the Celestial Host, and the balance of power is not even remotely equal or in their favor.
Also, it isn't said outright, but under the Zhong-Lv classification of immortals JTTW is using, Underworld officials will likely be considered Ghostly immortals, the lowest and weakest of the five types, much like Tudis and Chenghuangs.
Essentially: they are ghosts that are powerful enough to not reincarnate and linger on and on, spirits of pure Yin as opposed to true immortals, who are beings of pure Yang.
It's pretty much the shittiest form of immortality, the result you get when you try to speedrun cultivation (the Zhong-Lv text also made a dig at Buddhist meditation here), and if they don't reincarnate or regain a physical body, there is no chance of progressing any further.
Oh, and fun fact? In the Song dynasty, commoners and literati elites alike believed that virtuous officials in life would get appointed as ghostly officials in death.
However, the latter viewed it as a punishment. Which was strange, considering how they still held the same position and the same amount of authority, just over dead people instead of living ones, so there should be no big losses, right?
Well...it was precisely the "dead people" part that made it a punishment. See, a lot of the power and prestige they had as officials came from the benefits they could bring to their families and kins and native places, as well as the potential wealth and reputation bonuses for themselves.
A job in the Dead People Supreme Court would give them the same workload, but with none of those benefits. Since all the dead people had to reincarnate eventually, they couldn't have a fixed group as their power base, or keep their old familial ties and connections. At most, they could help out an occasional dead relative or two.
Like, working for the Underworld Courts was the kind of deadend (no pun intended) job not even living officials wanted for themselves in the afterlife. That's how hilariously sad and pathetic they are.
4. In JTTW at least, they aren't even the highest authorities of the Underworld.
That would be Bodhisattva Ksitigarbha, who is technically their boss, though he seems to be more of a spiritual leader than someone who is actually involved in running the bureaucracy.
Which makes sense, since he has sworn an oath to not attain Buddhahood until all Hells are empty, and his role is to offer relief and salvation to the suffering souls, not judging and punishing them.
Now, historically...even though Ksitigarbha in early Tang legends was still the savior of the dead, he seemed to be unable to interfere with the judicial process of the Underworld, merely showing up to take people away before they were judged by King Yama.
However, in the mid-Tang apocryphal "Sutra of Bodhisattva Ksitigarbha" (地藏菩萨经), he had evolved into the equal of King Yama, with the power of supervision over his judgements. By the time the Scripture on the Ten Kings came out, in artistic depictions, the Ten Kings had become fully subservient to him.
5. Diyu usually refers to the prison-torture chamber part, not the courthouse, nor is it the entirety of the Underworld.
And for the majority of souls that haven't committed crimes, they'll only see the courthouse part before they are sent to reincarnation. That's why I personally don't like, or use the name Diyu for the Chinese Underworld: I prefer the term Difu ("Earth Mansions"), which encompasses the whole realm better.
Also: even though historical sources like the Scripture on the Ten Kings and Jade Records seem to suggest that the dead were just funneled through this Courthouse-Prison-Reincarnation pipeline with no breaks in between, in practice, that isn't the case.
According to popular folk beliefs, after the dead were done with their trials/sentences, they stayed in the Underworld for a period of time and led regular lives, while functioning as ancestor spirits and receiving offerings.
Which would imply that the Underworld had a civilian district of sorts, populated by regular ghosts, making the whole realm even less of a direct Hell/Purgatory equivalent.
6. It is located in a different realm, but still part of the Six Paths and doesn't exist outside of reality.
In Buddhist cosmology, like the Celestial Realm, the Underworld is part of the Realm of Desires and thus subject to all the woes of samsara.
The pain and misery of the Path of Hell may be the worst and most obvious, but becoming a celestial being isn't the goal of serious Buddhists either: despite all the pleasures and near-infinite lifespan they enjoy, they are not free from samsara and will eventually have to reincarnate.
So if, say, the world is being destroyed at the end of a kalpa, all beings of the Six Paths will perish alongside it, leaving behind a clean slate for the cycle to start anew. The dead won't all end up in the Underworld and face eternal damnation.
7. The Black and White Impermanences would not appear in the Underworld pantheon formally until the Qing dynasty.
The concept that when you die, you get fetched to the Underworld by petty ghost bureaucrats is already well-established in Tang legends, but these were just generic ghost bureaucrats in all sorts of colorful official robes, with yellow being the most common color.
The idea of there being two specific psychopomps in black and white would only become popular in the Qing dynasty. Mengpo is kinda similar: although she existed before the Ming-Qing era as a goddess of wind, venerated by boatmen, her "amnesia soup granny" incarnation came from the Jade Records.
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janearts · 2 years ago
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I am not at all a medical professional, so please excuse any inaccuracies. In any case, Roisia would 100% be trying to puzzle out the logistics of a vampire bite.
[Logistics 1] [Logistics 2] (Her conclusion? She trusts her needle more.)
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hannibal-is-my-comfort-show · 2 months ago
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Scenario where Jason tells Bruce about having soul magic (the all-blades) and Bruce's first reaction is just 'thank fuck I don't have to work with Constantine anymore'
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3twindragons · 4 months ago
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nataliescatorccioapologist · 3 months ago
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Exploring all of the main Yellowjackets ships (and what makes each of them so compelling)
In honor of everyone fighting about which ship is the best in this fandom, I wanted to do a rundown of each of the main Yellowjackets ships and why they are all so interesting and believable in their own ways. I am only going over the most popular ships in the fandom (romantic pairings with more than 100 written works on ao3), so sorry if some of your favorite rarepairs are missing! And if you’re looking for a post all about how these relationships are so cute and healthy, this isn’t it (except for maybe Taivan). I’m mostly going to talk about how toxic, tragic, and tumultuous they all are, because that’s what we’re actually here for.
Jackieshauna
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Jackieshauna is all about possession (in the best, most homoerotically intense way). Their dynamic is fraught with contradictory feelings that somehow exist alongside each other. Shauna idolizes Jackie’s magnetic influence, but she is also deeply resentful of her. Shauna adores Jackie, but she’s also suffocated by her. She feels like can’t live without Jackie, but she also can’t stand living in her shadow anymore. Jackie cares deeply for Shauna, but she also needs to own her; she needs to be validated by her position of power over Shauna.
The queer subtext in their relationship is so strong that it almost doesn’t feel like subtext at all. From the longing stares and the constant, almost hypnotic closeness to the way they interact with each other, the line between platonic love and romantic obsession blurs to the point of becoming indistinguishable. Their entire dynamic reads like a suppressed, unspoken desire, with both women using Jeff (and Travis eventually) as a way of redirecting their intense feelings towards each other. Shauna’s betrayal with Jeff doesn’t just feel like a “best friend stole my boyfriend” situation—it feels like she wanted to be Jackie, to consume her, to get as close to her as possible. And Jackie’s reaction isn’t just about the betrayal; it’s about the fact that Shauna was hers, and suddenly, she’s not. Jackie is so devastated by the knowledge of Shauna sleeping with Jeff that she no longer believes in love and loses her will to live entirely.
Shauna’s grief over Jackie isn’t just guilt; it’s, once again, possession. She talks to Jackie’s frozen corpse, hallucinates their conversations, braids her hair, does her makeup, eats her ear. It’s as if, in death, Jackie becomes more hers than she ever was in life. I just can’t get enough of the line, “I don’t know where you end and I begin.” Shauna eating Jackie is the ultimate culmination of this. It’s an act of worship—taking Jackie into herself, keeping her close in the most visceral way possible. But it’s also an act of domination—Shauna, who spent so long being beneath Jackie, is now consuming her, overpowering her in a way she never could while Jackie was alive.
There are so many layers to Jackieshauna; it’s love, admiration, obsession, ownership, codependency, resentment, and jealousy all wrapped up into one severely intense relationship. Their story is so tragic because it’s full of unspoken things—words that were never said, feelings that were never acknowledged, and a love that was never fully realized until it was too late.
One word to describe them: Possession
Their best scene: Their last fight
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"Did I force you to live in my shadow, Shauna? It must be hard being this jealous all the time. You're so fucking jealous of me you can barely breathe."
“Are you quoting Beaches at me right now?”
“No…”
"I'm not jealous of you, Jackie. I feel sorry for you. Because you're weak. And I think that deep down, you know it. I’m sure everyone at home is so fucking sad to be losing their perfect little princess, but they’ll never know how tragic and boring and insecure you really are, or how high school was the best your life was ever gonna get.”
Taivan
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Taivan is a peak golden retriever/black cat ship. Van is the golden retriever: loyal, endlessly optimistic (even in the face of getting nearly fatally attacked by wolves), and always trying to bring humor and lightness to situations, even when things are at their worst. She’s playful, affectionate, and follows Taissa around with unwavering devotion, even when Taissa is pushing her away or making choices that Van doesn’t agree with. This loyalty extends to Taissa’s sleepwalking, as Van’s support of her never falters even when faced with a darker, more dangerous side of Tai.
Taissa, on the other hand, is the ultimate black cat: fiercely independent, emotionally guarded, and always trying to maintain control, even when she’s clearly struggling. She’s skeptical, calculated, and reluctant to accept things that don’t fit her worldview. This initially translates into her relationship with Van, as she doesn’t want to be vulnerable, but you can tell she feels such a deep love for Van that keeps drawing her back in; unable to hide this softer side of herself. Van softens Taissa in the best way, cracking open that hard shell and allowing Taissa’s vulnerability and warmth to reveal itself. The most telling moment of this is Taissa’s willingness to enter Lottie’s spiritual circle to support Van. For someone as practical, skeptical, and grounded as Taissa, this is a significant sacrifice of her usual hard-edged pragmatism. But her desire to be there for Van, to show up in a way that is vulnerable and supportive, speaks volumes about the way Van has brought out a warmth in her that no one else ever could. Taissa’s love for Van is not just a passive emotion—it’s an active, deliberate decision to let go of control. The fact that she does this for Van is a testament to just how deeply she cares. And the Doomcoming “I want to see you” scene? That girl loves Van with her entire being.
In the adult timeline, Tai and Van cope with what happened in the wilderness in opposite ways. Taissa obsessively looks to the future and refuses to look back, while Van remains stuck in the past, refusing to move on. When they reunite in Season 2, they’re able to meet somewhere in the middle; a collision of the past and present.
It is clear that these two will do anything for each other, whether it’s fighting off a pack of wolves, tying themselves to each other at night, or going on life-threatening expeditions just to support each other. They are devoted to each other in any form. I can't wait to see them fuck on a table in the adult timeline in S3.
One word to describe them: Devotion
Their best scene: I ❤️ you (in blood)
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“This is how you’re choosing to say ‘I love you’ for the first time?”
“You’re kind of leaving me hanging here, lady…”
“I love you, too.”
Lottienat
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Lottie and Nat are classic narrative foils. They contrast so sharply with one another, yet in those very contrasts lie hidden similarities that shape their dynamic. Natalie was raised in a trailer park while Lottie was raised in a mansion, but they both grew up lonely and neglected by the people who are supposed to love them. Both of them feel alone and unloved, but where Natalie learns to toughen up and rely solely on herself, Lottie begins to seek connection in something bigger than herself—spirituality and the Wilderness. Natalie is the pragmatist/skeptic while Lottie is the spiritual prophet, but they both want what's best for the group. Lottie and Nat are arguably the two most compassionate, empathetic survivors, but they wield this empathy in different ways (i.e. Lottie offering Travis hope that his brother is alive, Natalie offering support through the grieving process as she guides him towards accepting his brother is dead). Together, they are two halves of a whole, each offering something the other cannot.
Lottie is both Nat's salvation and her undoing. Lottie offers Natalie the hope, purpose, and sense of belonging that she so desperately craves in her lowest moments, but in doing so, she inadvertently sets in motion a chain of events that ultimately leads to Natalie’s emotional and physical destruction. When Natalie is more alone and outcasted than she has ever been in the wilderness after the card draw, Lottie grants her the title of the group’s new leader. With this new title, Nat finally receives the love and appreciation she has always needed, but she also receives the burden of being in charge of (and therefore responsible for the actions of) a group rapidly descending into darkness, only intensifying the guilt and trauma she lives with for the rest of her life. When Natalie is on the verge of suicide, Lottie rescues her and takes her to her wellness community, which leads to Nat discovering self-forgiveness but also places her on the path towards her untimely death.
Their dynamic is defined by Lottie reaching out, trying to hold Natalie, to nurture and protect her, while Natalie fights and resists. The hypnosis/sharing shack scene is so important. It's Nat finally surrendering to Lottie (and all that Lottie represents). It's Nat allowing herself to be held (thinking of the way she lays her head in Lottie's lap, and the way she and Lottie are embracing each other as they dance around the fire), to be vulnerable and receive the love and care she never thought she deserved. It's so tragic that Lottie begins to spiral again just as Nat is beginning to trust her.
There are so many great Lottienat moments: the hint of pre-crash banter in "You don't talk shit unless someone really deserves it", Natalie comforting Lottie in the middle of the night when they sleep in the cabin for the first time, "Did you read that on a fucking fortune cookie?", Lottie always offering Nat her blood, Lottie's "I just want you to be safe", the iconic bathtub truce scene, the coronation scene with Lottie kissing Nat's hand and Nat looking up at her with awe and tears in her eyes, Lottie keeping tabs on Nat over the years to make sure she's okay, kidnapping her before she could kill herself, Natalie regressing to her teen self in the sharing shack as she rests her head on Lottie's lap, Natalie's "I think it's time for you to stop resisting", and Lottie and Nat dancing together around the fire.
One word to describe them: Tension
Their best scene: The bathtub scene
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"Good game, you fucking loser."
"You talking shit? You little bitch, you ended up with nil, the same as me. But fine, good game."
Lottielee
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So much of Lottie’s life leading up to the plane crash was about shame and self-confinement. Her father made her afraid of her own mind, and she spent much of her youth suppressing herself through medications and a socially acceptable mask. Laura Lee is the first person to accept Lottie as she truly is. She’s the first person to offer Lottie an alternative to her father’s control. Where Lottie has only known repression and self-doubt, Laura Lee provides a safe space where Lottie is believed. Not only does Laura Lee offer Lottie validation—she offers her a sanctuary for expression. She’s not afraid of Lottie’s abilities or her spirituality; she sees it as a part of who Lottie is, something to be embraced rather than suppressed. Lottie’s relationship with Laura Lee is foundational to her entire character; her psyche, her self-identity, her motivations going forward, and her path in life. Laura Lee helps Lottie develop an assertiveness and confidence she had not been able to access before, which in turn allows her to ascend to the extremely influential figure she ends up becoming.
I think so much can be said about the importance of touch in their relationship. Holding each other’s hands to guide each other, embracing each other, placing a hand on the other’s chest and holding it there. Laura Lee provides a gentleness/tenderness in her touch that Lottie has been craving her whole life. The act of placing a hand on the chest is particularly significant. When Laura Lee touches Lottie in this way, it is a moment of emotional anchoring. The chest is where the heart is, where one’s truest self can be felt and expressed. To have someone touch you there with reverence is a profound act of acceptance and recognition. And this is something that stays with Lottie, becoming an integral part of her spiritual practices. When Lottie offers this kind of touch to others, she’s not just comforting them; she’s offering the same acceptance and safety that she first received from Laura Lee. It’s a form of healing, of passing on the love and belief that Laura Lee gave her, a way for Lottie to channel her strength into others and to demonstrate the kind of acceptance she once craved.
Lottielee is about nurturance and sustenance. I love the absolute awe on their faces when they look at each other. In a way, they have faith in and worship each other.
Laura Lee’s death is extremely impactful and devastating to Lottie, so much so that she still sees Laura Lee’s ghost even 25 years later. Echoes of Laura Lee exist in everything Lottie does.
One word to describe them: Acceptance
Their best scene: The lake baptism
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"I saw fire— a light."
"That's the holy spirit, you've been touched."
Mistynat
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This ship has got to be the most hilarious out of any on the show. On paper, it makes absolutely no sense. Natalie is dark, brooding, cynical, and emotionally guarded to the point of being downright cold in the adult timeline. She has carefully curated an emotional armor; an air of detachment and apathy that she uses to maintain distance from anyone that could possibly become close to her. In contrast, Misty is a perpetual ray of sunshine—a walking bundle of overzealous energy and bubbly optimism wrapped in frilly, vintage-inspired cat sweaters. She's needy, socially unaware, and often acts out of a desperate desire for affection and validation. Their personalities, seemingly at odds, create a rich, almost absurd juxtaposition that makes their interactions fascinating to watch.
At the heart of their relationship is a shared sense of longing. Both Natalie and Misty crave connection and appreciation, but they have no idea how to foster it in healthy, meaningful ways. Both of them have been deeply isolated throughout their lives, though for different reasons. Natalie’s isolation stems from her trauma. She doesn't feel worthy of love and she's afraid of hurting people, so she keeps everyone at arm’s length, often sabotaging any potential for intimacy. Misty, on the other hand, is isolated by her intense neediness and socially awkward tendencies. She becomes overbearing and obsessive, constantly seeking affection in ways that alienate others. This creates such an interesting dynamic when the two are together, as Misty is obsessively pouring all of her loyalty and energy into Nat, while Nat is constantly pushing her away and struggling to maintain a safe distance between them.
While Mistynat is definitely stronger on Misty's end than Nat's, I think you can see the soft spot Nat has for Misty. Nat is begrudgingly charmed by her. Christina Ricci has said that she thinks Natalie was the only one to show any kindness towards Misty growing up, and I couldn't agree more. There are moments when Natalie shows a surprising level of affection and understanding toward Misty, even if it's fleeting or passive. Nat protects Misty from Shauna after Shauna punches her ("It's not her fault! Misty did everything she could!"), she appears genuinely happy to see Misty at the reunion, and the line "We're all like this, aren't we?" is Nat realizing how alike she and Misty are; how they share the same trauma.
It is so heartbreaking that Misty, who saw herself as Nat's greatest protector and most loyal follower, was ultimately the one to kill her. And it will also be so heartbreaking to see Misty's obsession with Nat extend to her wearing Nat's clothing and taking on her persona in Season 3 as a way of remaining close to her. Here's to seeing more of them in the teen timeline this season!
One word to describe them: Unpredictable
Their best scene: Misty snorting Nat’s coke
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"Misty! Get off my coke! Oh my god you're possessed!"
Lottieshauna
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Lottie is the only one to truly understand and embrace Shauna (even the darkest, most suppressed parts of herself). While she has other close relationships on the show, they all accept only a portion of Shauna (the portion they’re comfortable with, the portion that doesn’t feel dangerous, the portion that Shauna displays to others because she knows it won’t scare them away). Jeff, Jackie, and even Taissa can’t fully comprehend the depth of Shauna’s rage, the thrill she gets from danger, her desperate need to be seen, or the fact that she wants an outlet for the violent impulses she keeps buried. But with Lottie, Shauna can be her full, unfiltered self.
Lottie doesn’t just accept Shauna’s darkness—she encourages it. She doesn’t flinch from the things that would make others recoil. When Shauna is discovered to be talking to Jackie’s corpse in the meat shed, Lottie is the only one to extend empathy and understanding to Shauna. She covers up the piece cut out of Jackie’s arm and gives Shauna Jackie’s necklace because she knows that it’s what Shauna needs. After the death of Shauna’s baby, Lottie risks her life to allow Shauna to take her rage (and her intense grief) out on her. In the adult timeline, Lottie’s goat trust exercise (not sure what else to call it lol) is what makes Shauna realize how she has been keeping the people she loves at arm’s length; and it is what lays the groundwork for true healing. Lottie always understands what Shauna needs.
Shauna initially resists Lottie’s influence, but as the story progresses, you can see her slowly being drawn in to her web. I think there’s something thrilling for Shauna to be seen and accepted for her true self (instead of all of the masks she puts on to be what others want her to be). Their connection is one of shared experience, unspoken understanding, and the potential for something both destructive and healing.
One word to describe them: Cathartic
Their best scene: The beatdown
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"Shauna, I know there's a lot of pain right now, but let it out. Shauna, we need you, let it out."
Travnat
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There’s only room for one heterosexual ship on this list, and that is undoubtedly going to be Natalie and Travis. Travnat is tragic, toxic, and narratively doomed in all of the best ways. Travis and Natalie are two people who cannot help but destroy themselves and each other. Nat and Travis are birds of a feather, which means they have a deep understanding of each other (an understanding they have never received from anyone else), but it also means they have a mutual capacity for self-destruction.
When Travis lashes out after his father’s death, Natalie sees herself. She recognizes that rage, that despair. It’s something that no one else in the group can fully understand or sympathize with, because they haven’t been through the same kind of loss and alienation. But Natalie does understand, and she is the only one who offers him any kind of empathy or care initially. Even when Travis resists, when he pushes her away, she remains steadfast, because, deep down, she knows exactly what it feels like to be abandoned in your pain, to have no one who understands the depth of your grief. It’s this shared history of suffering that makes their connection so strong, yet so toxic. It’s not just about comfort—it’s about two people who have never been allowed to heal properly, and who are only capable of hurting each other as a result. They have the same coping methods: numbing and distraction (whether that be through drugs, sex, or reckless behavior), which causes them to spiral and relapse into their old habits whenever they reconnect.
Natalie describes Travis as "my best friend, the only person I ever loved, the only person who ever really knew me." There is no denying that these two have a deep love for each other. In their light, playful moments in Season 1, you can see what might have been if they had connected before the plane crash. But now they have gone through so much of the same trauma that there is no way for them to be around each other without reminding each other of their shared pain. Nat is a constant reminder to Travis of the loss of his little brother, and Travis is a constant reminder to Nat of the intense guilt of what she did to survive out there. Despite this, they attempt to take care of each other over the course of 25 years. There’s a tragic dance between them: they push each other away, only to pull each other back in, over and over again. The more they try to heal each other, the more they wound one another, and this constant tug-of-war between love and destruction is what makes their relationship so compelling.
One word to describe them: Trauma-bond
Their best scene: Post-Doomcoming hug
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"I'm so sorry, I didn't want to. I fucking love you, Natalie."
Jackienat
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On an outward, surface level, Natalie and Jackie are polar opposites. Jackie is the classic queen bee—privileged, popular, and used to being admired. Natalie, on the other hand, is the rebellious outcast, rough around the edges and unwilling to conform. The ‘queen bee’ and the ‘burnout’. The ‘prude’ and the ‘slut’. Jackie cares too much, Natalie doesn’t care enough. But, in actuality, these are the cliche labels that have been placed on them/assigned to them by external sources. These are the false fronts they put on to hide the vulnerability underneath. Nat and Jackie are actually much more similar than either of them would probably care to admit.
At the core of their conflicts is jealousy. Jackie envies Natalie's ability to be carefree and unapologetically herself (you can hear genuine admiration in her compliment to Nat, “I love that you don’t care what anyone else thinks. You are so completely yourself). Jackie, for all her outward confidence, is constantly performing the version of herself that others expect, and she longs for the kind of authenticity that Natalie seems to embody. On the other hand, Natalie is jealous of the life Jackie represents—privilege, stability, being adored without having to fight for it. But they’re both deeply insecure in ways that mirror each other. Jackie isn’t as effortlessly perfect as everyone believes, and Natalie isn’t as indifferent as she pretends to be. They are both trapped by expectations, and neither of them truly feels like they belong.
If circumstances had been different, I think they would have actually been very close. Their humor is actually similar—sharp, a little sarcastic, but often disarming. They’re both sarcastic, raspy-voiced little shits and I would have loved to see them play off of each other a little more. My personal headcanon for these two is that they actually used to be very close friends when they were little but grew apart in middle school/high school due to societal expectations. Maybe Jackie used to be more carefree before she learned she had to be perfect, and maybe Natalie used to be softer before she learned no one would protect her. There was no huge falling out, they were just gradually pulled apart over time, placed into their respective roles, and now there’s a part of both of them that quietly misses the other but also feels like the version of themselves that once connected with each other is gone. They just don’t understand each other anymore.
And Nat being the one to lay Jackie’s bones to rest? Rejecting Travis’ offer to come with her so that she could have a moment alone with Jackie to pay her respects, release her jealousy, and apologize? Nat being the one to take Jackie’s position of leadership in the group (the queen bee) after she’s gone? Tragic.
They are the perfect enemies to lovers trope (or, in my opinion, friends to enemies to lovers) that unfortunately will never come to fruition.
One word to describe them: Jealousy
Their best scene: Nat apologizes to Jackie's bones
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"You're lucky, you know? I think shit is going to get a lot worse out here. But you're already dead so, way to make everyone jealous of you one last time. I'm sorry, for what we did. Who knows, maybe you could be the reason we survive the winter, so thanks. Rest in peace, Jackie."
And if you’re interested, the most-written romantic pairings on ao3 at the time of making this post are as follows: Shauna Shipman/Jackie Taylor (1,564 works), Lottie Matthews/Natalie Scatorccio (1,202 works), Van Palmer/Taissa Turner (1,019 works), Laura Lee/Lottie Matthews (396 works), Misty Quigley/Natalie Scatorccio (258 works), Natalie Scatorccio/Jackie Taylor (185 works), Lottie Matthews/Shauna Shipman (182 works), and Travis Martinez/Natalie Scatorccio (120 works).
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hailsatanacab · 2 years ago
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A Persuasive Argument - dpxdc
"Great!" Danny says, clapping his hands together to get everyone's attention. The dinner table falls silent as everyone looks towards him. It's a full house today and, honestly, Danny's a little nervous. "I'm sure you're all wondering why I gathered you here today."
"It's dinnertime. In our house." Duke mutters, while doing a very bad job of concealing his yawn. He holds his fork poised over the braised beef, but, just like everyone else, still looks towards Danny before tucking in. It's intriguing enough to wait.
"Yeah, no one misses Alfie's dinner." Dick says, with a brilliant smile that Danny can't help but return.
"Precisely! What better time to talk to you all than when you're all actually here!"
"Wait, I thought you came round to work on our English essays?" Tim asks, blinking owlishly.
"I'm afraid I've lured you here under false pretences, Tim."
"This is where I live."
"I would still really appreciate help on that essay though, I mean, what the hell is Hamlet even about? I just don't get that old time-y language, like 'Hark! A ghost hath killed me!' - absolute rubbish, what does that even mean?"
"The ghost never kills anyone in Hamlet, he's there to tell Hamlet that he was murdered. Have you actually read it?"
"No, but it sounds like you have. Tim, I want this guy to help me with my essay instead. I know for a fact that you haven't read Hamlet, either."
"So? We don't need Jason, I've read the Sparknotes."
"Hi Jason, I'm Danny, pleasure to meet you, summarise Hamlet in three sentences or less."
"Am I auditioning to help you write your essays? I can't believe you’ve gone through your whole school life without reading it, it’s good!"
"Hamlet, along with a number of other classics, was banned in our house because it portrayed ghosts as intelligent and sympathetic beings rather than evil, animalistic beasts. I didn’t even get to see The Muppet's Christmas Carol until last year with Tim! It was surprisingly good, and I hate Christmas because everyone always argued and it sucked. But we're getting off topic. I—"
"No, no, please go back to that, because what the fu—"
"Boys, please." Bruce interrupts, looking to the world as if he wants to hang his head in his hands. "Danny, you were about to say something?"
"Oh, yeah, Mr. Wayne! Thanks!"
"Please, call me Bruce."
"Well, that very succinctly brings me to my point, because I'd actually really like to call you dad."
Nobody says a word. Nobody even blinks, all as shocked as the other, watching open-mouthed as Danny pulls his laptop out from beside his chair. Bruce can definitely feel a headache coming on.
"Before you say anything, I've prepared a 69 slide PowerPoint presentation on why you, Bruce Wayne, should adopt me, Danny Last-Name-Pending. Please save your questions, comments, and verdict until the end, thank you."
#dpxdc#batpham#i forget - can we tag the parent fandoms? w/e#immediately alfred's like: while i do appreciate your initiative may i suggest it wait until after dinner?#and danny - who has barely eaten proper homecooked food ever - takes one bite and then absolutely wolfs down the whole lot#after he's finished he's like 'bear with - I've got to add that to the 'Reasons I Would Like to Live Here' section'#danny's powerpoint has tailored sections for each batfam member with lists of reasons why they'd get along#my au thoughts on this is that the fentons disowned danny when he told them he was phantom#and that this is after the ultimate enemy - wherein which he allied himself with the JL to fight against dan#(which didnt really work at all - BUT he knows some of their identities now INCLUDING batman's)#so one of the main reasons why he'd be a great fit is that he knows their vigilante status anyway so they don’t need to worry about secrets#dick just turns to tim like 'he’s your friend. he learnt this from you.'#tim: 'i didn't tell him our identities!! i would never!!'#dick: 'no i know that. it's the stalker tendancies. it's baby tim all over again'#tim: scandalised gasp#they all eat dinner in silence just super subdued and in shock and sending glances to bruce and danny#duke like: 'so i know I'm the last one in the family but like... this isn't how it normally happens right? did any of you make powerpoints?#tim gets all shifty because he absolutely did make a powerpoint he just never actually showed it to anyone#everyone stares at tim because they all know. it was in one of bab's blackmail files she has on him#damian's slide has danny offering to throw down at any time. 'tim says you like to prove yourself with your skills?#how about a real challenge? if i beat you then you have to vote yes to adopting me!'#damian is in two minds about accepting because... 1) look at him damian could take danny in his sleep! but#2) on the off chance that he does win... damian does not want any more brothers#(he takes the bet and its a suprisingly fun fight - and while he'll never say this... he would vote yes even without the wager)#on one of danny's slides there's a picture of ellie: you'll also get my clone sister! two children for the price of one!!#uhhh.... thats it now - I've been having fun with this haha#spent all day with the 'ive lured you here under false pretences' 'danny i live here' line in my head haha#anyway enjoy!!!!!! this was fun#i wanna make these slides so bad
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botanyshitposts · 5 months ago
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how crazy would it be if i became a biology lab instructor. would that be crazy or what
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s0fter-sin · 2 years ago
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everyone makes fun of soap when they find out how many hair and skin products he keeps on hand. the cabinet in his bathroom is filled to bursting and he always keeps travel sized bottles on him on missions
when soldiers outside the 141 find out, they call him precious and self-obsessed, a vain pretty boy too preoccupied with his reflection to focus on the enemy. no wonder how he got his callsign. price has given up telling him to leave them on base and just teaches him to individually wrap them so they don’t rattle against each other and give himself away
what they don’t know is that each product contains an ingredient that when mixed with any number of the others, creates potent chemical bombs. he was caught unarmed once, he won’t let it happen again
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blondeaxolotl-twstocs · 22 days ago
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Woah, I guess Silver isn't NRC's only human.. Heartslabyul got one of them too!
Mono creates an TWST oc that for once ISN'T a merfolk??? INSANE!! Anyway, say hi to Alison or "Alis" (She's a twisted of Alice Liddell from Alice: Madness Returns). She's a third year in Heartslabyul, and she's also one of the students that helps keep everything intact for Riddle and calm along with Cater and Trey. I'm working on her UM, but here's ONE important thing you should know about her hehe..
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Her and Che'nya are adoptive siblings! With Alis being a year older than Che'nya. Not a lot of people are aware of the fact these two are siblings since Alis rarely brings it up unless she's asked about it, or unless you are there at a unbirthday party and witnessed Alis spotting Che'nya, immediately tackling him to the ground and laugh at him struggle to fight her off. Only now she mentions the fact the screaming catfolk she's sitting on is her younger sibling.
They don't often interact since they're in separate schools, but with the rare times they do. You can tell they have the typical "older sibling bothering the younger sibling because it's funny" dynamic, with Che'nya being the victim of Alis' teasing. Kind of also preventing Che'nya himself from teasing others, because he's too busy running away from the one person who's giving him his own medicine. As far as it's known, Alis has been like this to Che'nya ever since they were kids.
Though, despite constantly picking on her sibling. Alis has a protective nature to her, being the one who helped Che'nya get away from NRC students after they witnessed him at their school and went to beat him up- only for them to be the ones who end up getting their asses kicked by Alis who threatened to "actual" hurt them if they didn't piss off. Alison is sometimes seen standing guard by Riddle as well, could be because Alis already knew Riddle cause him and Che'nya used to play alot as kids, or it could be because Riddle strangely reminds Alis of her pet rabbit at home and therefore she wants to protect him (What a strange, strange girl..).
Alison is alot more relaxed and allowing herself to have fun than the character she's based on, but that's for good reason! Let's just say she has a much easier life now where she can freely be a teenager without constantly keeping her guard up and thinking everyone is out to get her </3 (FYI She didn't have a good childhood, but she's doing okay now). I think that's all I have to say for now, but one last funfact- Alison is transfem and uses only she/her, thank you. <3
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quicksilversnails · 5 months ago
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Took some notes from the Wild Life retrospective episode of the Imp & Skizz podcast featuring Grian because I thought the behind the scenes info was really interesting!
(3:15) The wild cards were all kept totally secret from the players (apart from Grian), with the exception of the superpowers and finale (as they required the players to set keybinds)
(3:45) The players were given files containing the required mods each week, which were named things like "creeper rain" to throw them off
(4:12) Wild cards were a combination of data packs and mods
(4:38) Grian told them not to read the folder name to avoid spoilers (which is kind of impossible), so everyone fully believed there would be creeper rain lol. Grian was saying it in jest but everyone took it seriously and were apologetic about having seen it, to which Grian told them not to worry
(6:58) Grian originally contacted a data pack dev called Brace for help with programming the wild cards. Some, like the shrinking/growing could be achieved with minecraft attributes, but the snails were too janky and unusable. Grian still liked the idea though, so he reached out to mod developers Henkelmax and Breadloaf, who designed the pathfinding/behaviour from scratch
(8:49) They had a debugging mode used to test the pathfinding of the snails, shown in the podcast and in Grian's credits
(10:09) Grian wants most of the credit to go to the development team and artists, as he was mostly in charge of ideas & organization!
(10:39) Grian's only regret with the snails was that they were too fast in session 3, leading to unexpectedly many deaths. They were apparently not so difficult to get away from during testing, but perhaps the testers were more used to them than the players were
(11:44) Grian: "We did develop to the lowest common denominator" ie. prioritizing how players would struggle over how worrying about if players would do too well
(12:56) Oli's voice for the snails was iconic. It cost Impulse a life because he intentionally stayed closer to it to hear the voice lol
(13:42) Danny was in charge of the snail models and animations
(14:11) During testing, the snails just sounded like Oli, which made it feel weird. They pitched up his voice so that it'd be less immediately recognizable
(15:18) The snails' jumping attack was meant to be clearly telegraphed: they would stop, wiggle, make a "ooeee" sound before jumping. Many players had their friendly creatures volume turned very low/off (as cows and other mobs are loud), which made this attack much less obvious for them
(16:57) The growing/shrinking had the least testing done for it, as it was the simplest conceptually and to program. This meant that the falling off of blocks due to the shrinking hitboxes wasn't anticipated
(17:55) Before the 1st session, Grian told them that he didn't think anyone would die to the wild card. Pearl's death made Grian pretty nervous, as he didn't want everyone dying too early in the season
(19:29) 6 lives were given, knowing that many of the death to the wild cards were unexpected/unfair. The intent was for ~3 lives to be allocated for wild cards, and ~3 for PvP.
(21:13) The developers were all fans of the Life Series!
(22:43) The shrinking/growing was intentionally pretty simple to ease players/viewers into the concept and build up toward more dramatic wild cards like the snails
(25:38) In the hunger episode, Grian didn't know which foods would be good
(25:58) Grian thinks that "it's unfair that Grian already knows everything" is valid criticism, but that it's important for him to be involved with the ideas. Having someone else do that is like having someone else record his videos: Life Series is his brainchild
(26:35) Well before the season began, while they were still developing the concept, Grian asked the other players for wild card ideas that would meet a few criteria. All of them ended up being unused for one reason or another. Impulse thinks his ideas were very "inside the box" because he was viewing things through what was possible in vanilla Minecraft. His idea was to have a scavenger hunt where the players would search to find a relic. The first person to find it would get a buff. Skizz's idea was for every player to turn into a random passive mob for every given interval of time. They would have to find every other player of the same mob type as them or else the whole group loses a life.
(29:44) The food qualities were weighted by the rarity of the item, so very common blocks like dirt and cobblestone would never give anything good. The other items were randomly selected
(30:23) Regular blocks/items cannot be made edible normally, so they had to circumvent that and custom code a fix for items not stacking correctly
(32:41) While a lot of players do want to win, the main priority is creating entertainment, which prioritizes playing recklessly
(33:20) The food wild card wasn't included in the finale because it would've felt like "too much". There was a higher risk of technical issues since it changed the data values of items, and Grian didn't want someone's last death to be because they ate their sword. In his mind, it was a good and fun wild card, but didn't need to be repeated in the finale. Impulse points out that they all would have collected more rare items by that point, removing the incentive to search for blocks to eat
(33:46) The wild cards in the finale were nerfed from their original sessions. The shrinking/growing had a smaller height range, the snails moved slower, etc.
(36:21) The personalized snail skins were a late addition by Danny, who made 18 skins very quickly
(36:49) Grian did not anticipate the snails becoming as popular with fans as they were. After the session released, they had the idea to release the snail merchandise, which directly funded the rest of the season
(39:20) Grian spent what "felt like every day" testing with the developers. They'd record the sessions on Tuesdays, meet up with the dev team, talk about what need to be done, testing, bugs, etc, edit and upload on Saturday, and would get a few days grace before starting again
(40:01) After the snail session, Grian was worried that the season would be very short due to all the deaths. They were considering toning down the later wild cards but ultimately didn't change them too much
(40:36) The time wild card was carefully balanced. If it had gone even a little faster, many players likely would have died because they wouldn't have time to react to threats like baby zombies or creepers.
(40:57) While sessions normally run for a variable amount of time, session 4 was hardcoded at 2 hours. Grian ended the session ~10 minutes early, just after they hit max speed, because he felt like things were getting dicey
(42:46) When the wild card first activates, it looks a lot like the server had frozen or crashed. Grian told the players before the session started that it would look like the game was broken, but that it isn't broken. Skizz tabbed out anyway and missed the beginning 😔
(43:30) Having the rain start just as the wild card began was a good visual indicator of time slowing down. This was a suggestion from the dev team (probably Brace)
(44:41) Impulse and Grian "cheesed" the end of the session by going branch mining. Grian wanted players to take advantage of the wild cards (eg. mining quickly, helping to kill someone), and not have them just be an annoyance.
(45:30) Keeping the client and server-side time stay in sync was challenging. The sky's motion was changed to be smoother on client-side. The players were also not as fast as the server (around 2x faster), the server was going faster than that, and the time of day was even faster
(46:56) The sounds were pitched up/down based on the speed to add to the effect
(27:46) In testing, if the players were made 7x faster, it would be basically unplayable, which was why it was capped at 2x speed. This made mobs very dangerous, as they were now faster than players and could catch up to you and kill you easily
(49:01) On several occasions, they had to extend the fuse duration of creepers to make them more fair. In the time session, their speed was only increased by ~10%
(49:39) Usually, Grian was the one to test the wild cards and notice when things like creeper speed would be an issue, since he was the one with experience making videos
(50:50) A challenge with balancing wild cards is accounting for the playstyles of so many players: reckless players like Scar and Skizz, "kind and gentle" players like Bigb who would stay off to the sides, and "the sweat squad" (Scott, Impulse) who play very cautiously
(52:48) Trivia Bot was the only wild card that was not planned in advance. Grian was struggling to come up with a wild card for that episode, and wanted to have a wild card available that could give people lives in case many people died to early wild cards without it feeling cheap.
(53:33) Trivia seemed a little boring on its face, so presentation was essential
(54:34) This one made Grian the most stressed due to all the moving parts involved in making it (coding and pathfinding mostly by Henkelmax, visuals by Hoffen, audio/music, questions)
(55:08) Trivia Bot's design was based on Grumbot and Mettaton from Undertale. Hoffen drew concept art shown in the video
(58:32) They show Trivia Bot's custom animation for becoming a snail and it's really cool
(59:12) The music was the most stressful part of the project. Grian spent 2-3 days looking through Epidemic Sounds for a Trivia Bot theme song and couldn't find anything good. He commissioned Zera @hopepetal for a theme song, which is played in the podcast. However, Grian realized he needed a full audio package, so he commissioned Oli late in development, who created the final soundtrack and many audio variations
(1:01:38) Grian wants to send appreciation for everyone who worked on the project, even if their work ultimately went unused
(1:02:58) Skizz was happy to give back however he could by staying on standby in the final episode as a zombie, as the players were able to "reap all the benefits" of the hard work of the development team
(1:05:21) Grian didn't know any of the trivia questions beforehand, which were done by fans of the series. The goal was for ~50% of the questions to be answered correctly, which was approximately met
(1:07:11) Players couldn't get questions about themselves because it would be too easy. This would encourage players to leave their bot, allowing other players to mess with them
(1:07:57) Grian felt a little left out from the discovery element of the wild cards, and decided to mess with Scar by hiding his bot. He wasn't expecting Scar to die from it, and could tell that he was genuinely a little upset by it. Grian felt bad about it, which led to a genuine in-game alliance between them
(1:12:32) Grian was very close to letting Trivia Bot give lives as rewards, but decided it would feel too cheap
(1:14:38) Mob swap was slightly toned down, with more camels and sniffers spawning
(1:15:07) Evokers didn't drop totems anymore. Instead, there was a minuscule chance a warden or wither would spawn, which would drop a totem if killed. Grian was a little disappointed that the warden got cheesed in the end
(1:17:45) Having the mobs start passive and turn hostile was mostly for the presentation, building anticipation, and so players could predict where mobs would spawn and react accordingly, making things feel less unfair
(1:20:32) There was no superpower made for Skizz (or Mumbo presumably)
(1:20:38) The superpowers were another late addition. There was a large design doc where Grian created all the powers, which were handed over to Henkelmax and completed over 4 days
(1:21:42) Grian avoided superpowers involving strength, that could cause someone to die easily. Most of the powers were social or movement-based, which couldn't be used for offence as easily
(1:22:25) Some powers were randomly assigned, others weren't. Impulse's was random. Cleo's, Bigb's, Lizzie's, Grian's were assigned.
(1:24:25) Grian gave himself the mimic because it could easily backfire (like in Grian's fall damage death), and because it would've been confusing for a player who wasn't aware of the other powers. They likely would've spent the episode just figuring out how everything worked and not actually using the power to its best ability
Lots of discussion about the superpowers and how they interacted in the episode itself, go watch if you're interested :)
(1:33:38) Talk on how the series "standard" rules evolved since 3rd Life. There was no keep inventory, and no restrictions on enchanting levels or potions, which created slow or unbalanced fights
(1:36:23) 3rd Life was designed to be an experimental series, which made Grian eager to improve it. For example, some people just weren't dying in 3L, leading to the boogeyman in LL, and so on
(1:37:17) The goal with the seasons isn't to one-up the previous one, but to create a different experience every time, which keeps things engaging for the creators
(1:38:31) At the end of each session, Grian would ask the group if they had fun and how they felt about the wild cards. According the Skizz, the answer was "a resounding yes"
(1:39:08) Grian had moments throughout the season where he personally felt like things didn't go well for him, and was anxious for the rest of the group's episodes. Things worked out while editing the raw footage, though. His issues were never with the wild cards themselves, but his own actions (traps not working, spending too long branch mining), but would always find funny moments in his footage
(1:43:41) Everyone in the Life Series cast genuinely likes and genuinely respects everybody else in the group. This allows them to make the show and get mad at each other, because they know it's all just in-character
(1:44:50) It'd be hard to top Wild Life in spectacle, and Grian doesn't want to start an arms race with himself. The next season could potentially be closer to 3rd Life, but Grian's not sure yet. For Grian, Wild Life was the most enjoyable
(1:45:20) Grian: "As long as people keep enjoying [the Life Series] then I'd love to keep doing it"
(1:49:35) With the finale, Grian knew how the wild cards played out the previous sessions and was able to adjust them
(1:49:56) Grian's goal was to create safe chaos where everyone knew what was happening and wouldn't die to them, which didn't go entirely to plan. The snails were 60% of their original speed and people still died
(1:51:03) Grian made a precise timeline of when each wild card would start/stop, it wasn't randomized.
(1:54:16) All the superpowers were randomized, with Bdubs' power being removed from circulation because it didn't have much use in a finale setting
(1:56:10) It was important for Grian that in the final moments, the wild cards were removed, so there were no interruptions. The timing worked out well because there were a few people left and it ended within ~10 minutes (this implies that the change wasn't based on # of players alive, as people had speculated based on Gem's death)
(1:58:48) The players all randomly switched to zombie skins throughout the session to mess with people on NameMC. Well-played :)
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